Two Rays is a WebGL animation I made using my own engine.
My goal was to "sculpt" a shape around a spine with mathematical functions so that animating the spine would deform the object.
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July 21st, 2016
Two Rays is a WebGL animation I made using my own engine.
My goal was to "sculpt" a shape around a spine with mathematical functions so that animating the spine would deform the object.